Strategy & Simulation

Castle Loop TD

Build towers on stone pads beside the road, send a hero into the fight and stop every wave before it reaches your gate.

Genre
Fantasy tower defense
Platforms
Android and iOS
Status
In development
Orientation
Landscape
Castle Loop TD key art: archer towers beside a winding road and a river in a green valley, under the Castle Loop TD title.

The game

Guard the Road

Thirty stages cross Greenvale, Frosthold, the Sunken Wilds, the Ashen Realm and the Eclipse Kingdom, and a boss waits at the end of every region. Build on the stone pads beside the road, choose where your hero fights and adapt as each wave changes shape.

Every region changes the rules. Bridges decide the crossings, ice speeds the enemy up, tides open and close routes, lava vents erupt, and in the dark only beacons give your towers their range back.

Highlights

  • Five regions, five threats

    Bridges, ice, tides, lava vents and darkness each change how a stage plays.

  • Thirteen tower types

    Archers, barracks, arcane, bombard, ballista, frost, storm, alchemist, druid, beastmaster, engineer, crystal mine and light temple.

  • Six heroes

    Each hero brings three abilities into the fight.

  • A boss in every region

    Every region ends with a battle of its own.

  • More to play

    Hard mode for veterans and an Endless siege.

  • Landscape on phone and tablet

    Reduced Motion and High Contrast options. Plays fully offline, with no ads and no in-app purchases.

Castle Loop TD title screen over a grassy valley with towers and a river, with Play, Settings and About buttons.
Main menu

Inside the game

Inside Castle Loop TD

The valley is quiet. The first wave is not far away.

Gallery

  • Plan your towers before the first wave.
  • Cinderfall Road erupts mid-battle.
  • Defend snowbound Emberhearth.
  • Light the beacons on the Starless Bridge.
  • The Drowned Market rises with the tide.
  • A wave held at Thornwood Pass.

Select a screenshot to enlarge it.

Keep exploring

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